This is the city of Blackwater/Eaux Noires (from the world of Bicolline) that appears at the top of the regional map of the eponymous province within Carcosa.
This is a late draft, with the district names and details still under revision (and will be updated with the final version when it's done). NOTE: The final version is seen here in sepia, this description is yet to be updated.
The city is drawn to appear not as a fantasy location, but as somewhere that might exist in our world. For research I looked at dozens of old city maps for similar sized cities, especially Constantinople, Venice, Medieval London, 18th Century London, Alexandria.
I determined the scale for the city based on unofficial role-play information for the game, which determined that the city was comparable to ancient Alexandria in population size (300,000 people at its peak).
I created an older culture for the city, who would have built edifices such as the Dark Tower and many buildings in the Government district, possibly also the canals. I also created waves of growth that can be seen by the double layers of city walls that start enclosing a smaller area but are upgraded over time as the city grew. There are also several satellite towns which would engage with the city economically, and an extensive farming district on the floodplain immediately south of the walls. Canals can connect river traders as far as the central market (the Grand Plaza).
Further upriver is another town built around the timber industry, which connects with the city via the main river.